For the second week, we were asked to animate some sort of quadruped walking. I chose a dog, because I thought there would be more real world references for their walks.
Below you can see my final attempt:
I think overall, the leg movement looks good, but it does stop a little at the end of the cycle instead of looping smoothly. The head and tail movement are not as good, I focused on the legs a lot more, since they were the focus of the task. The head jerks around a little too much and the tail doesn't really move the way it would on an actual dog.
I think if I did this again in the future, I would collect a lot more references, specifically for the dog's head and tail movement.
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